Game Analysi

How to play the little cannon Tristana? Bender gunner performance art! Explosive sparks!

Skills Passive: Aim Boosts the attack range of Punch, Explosive Spark and Destructive Shot by 10 per level. (Little Gunner ~ rarely bothered ~ looks at fireworks everywhere ~)Q1 Skill: Rapid Fire Boosts attack speed by an additional 50% for 7 seconds.1: Increases attack speed bonus and boosts the speed of three skill stacking bombs. W2 Skill: Rocket Jump Leaps to the target, dealing 85 magic damage and reducing the movement speed of nearby enemies by 60% for 1.5 seconds upon landing, and refreshing the cooldown of the skill when defeated or assisted, or when an explosive spark is stacked on an enemy hero and detonated.

1: The second skill is suitable for chasing or escaping, displacement of displacement and life-saving skills, try not to use it indiscriminately, unless the enemy hero is bloodied to be sure to kill, or the enemy fighter to catch is difficult to walk away.

E3 Skill: Explosive Spark.

Passive: When you defeat a target, it will generate an explosion and deal 55 magic damage to nearby enemies.

Active: Places a bomb on an enemy or a defense tower. When the bomb explodes, it deals 70 physical damage to nearby enemies, and every time it hits, it increases the bomb’s damage by 30%, stacking up to 4 times.

1: Use your skills to explode and push towers with great efficiency.

Move: Destruction Shot.

Tristana fires a giant cannonball at the enemy, dealing 350 magic damage and knocking them back.

1:The big move can R flash, more test of proficiency, against the line of friendly wilderness to catch with certainty with the auxiliary to push back the enemy shooter hero with friendly heroes to kill.

2:In the case of displacement skills used, when you need to save your life big move to knock back the enemy is also a good choice.

The most important thing is that you have to be able to use your own skills:

The characteristics of the cannon are high burst, strong spike ability, group battle harvesting ability, pushing tower speed, in the line, the cannon because of the passive reason, the range of the early will not be very long (the early hand is relatively short rely on passive upgrade development ~), so in the line consumption aspect of the cannon is not much advantage, the cannon’s three skills passive during the line can cause damage to the enemy heroes to quickly push the line, so you need to use The first thing you need to do is to use your bloodied pawn to consume the enemy hero through the passive explosion of the three skills, it is difficult to control the line, the three skills passive pushing line ability is very strong, the early stage is difficult to pass through without any consumption means, the late development of the forming of the small gun explosive ability is very strong, the early stage is more eaten auxiliary cooperation, hang on the three skills to play the highest layer of explosive damage, two skills jump face slowdown to cause damage, a skill can increase attack speed quickly detonate three The first thing you need to do is to get a good idea of what you’re doing.

The main E3 and vice Q1.

The passive of the small cannon can make her late with super long range, super long range can make it have a better output environment, three skills to provide explosive damage, pushing line pushing tower ability, to supplement the shortcomings of the early consumption capacity, a skill to provide attack speed to fit the skill strokes, so that the three skills to explode spark more quickly stacked to cause damage, so it is recommended that the main point three skills vice a skill.

Rune recommendation: conqueror (deadly rhythm, siren) hunter: bloodsucking (brutal) adaptability shell (hunter: titan, skeleton, wind of recovery) sweet tooth expert.

The conqueror can improve the small cannon’s sustained output combat ability and burst, the layer stacked full can also provide blood back life, fatal rhythm stacked full provides attack speed bonus, siren continuous flat A full layer provides extra damage, hunter blood sucking provides 7% blood sucking, the effect is very considerable, adaptability shell can provide good frankness and fault tolerance, fruit can make us comfortable in the lane period.

The actual fact is that you will be able to get a lot more than just a few of the most popular and popular items on the market. (Magic resistance).

Back to top button